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Former Call of Duty director stopped making foreign countries the enemy because he wanted 'to go to

Published on January 01, 0001

Call of Duty has been around the block a few times, and across the l86.com สล็อต years it's turned a lot of foreign countries into videogame enemies. In the first batch of games, when CoD was still a World War 2 shooter, it was simple. Fighting Nazis is extremely cathartic, and they don't reflect modern Germany.

In contemporary or near-future games, though, it can be more problematic, as former Call of Duty director Glen Schofield realised when he was promoting the first incarnation of .

But this decision wasn't solely born out of a desire to visit foreign countries without the need for private security. Schofield was also reckoning with jingoism, colonialism and American interventionism—things that have been historically presented without much criticism in big American action games.

"I got an MBA, I was doing that at nights, and one of my cohort was from another country, Iraq," he recalls. "And she and her family had to escape, and they did. Their uncle had been arrested by Saddam Hussein, and he was going to be put to death. But on Saddam Hussein's birthday, he always let people go—if he was 58, it would be 58 people [Hussein did free prisoners on some birthdays and to mark victories, but the frequency and scope was inconsistent].

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